Dragon Age: Origins Review
January 27, 2010 by Kenny

murderin’ dragons is a pretty satisfying affair.
But after creating such a huge, epic world, it’s a shame that it feels so dead. Dungeons are large and fleshed out, but everything else feels empty, limited in scope. In the era of the open world game, DA:O feels a bit out of place: towns aren’t huge or sprawling, the townsfolk are limited in numbers, the scenery repetitious. BioWare has nailed down what it takes to create an incredible RPG, but they haven’t nailed down what it takes to create a believeble and fully realized world.
Is that nitpicking? Yes, totally. The meat of DA:O is fatty: a deep, complex, and rewarding RPG that’s filled with old school sensibilities.


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