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	<title>Talk Video Games</title>
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	<pubDate>Tue, 24 Feb 2009 23:49:01 +0000</pubDate>
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		<title>Fable 3</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43326</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43326#comments</comments>
		<pubDate>Tue, 24 Aug 2010 22:40:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43326</guid>
		<description><![CDATA[
&#34;&#34;Fable III&#34; is the latest installment to the action-packed and critically acclaimed Xbox 360 exclusive franchise that has sold more than six million copies. Fans new and returning will now embark on an epic adventure, where the race for the crown is only the beginning of your spectacular journey. Five decades have passed since the [...]]]></description>
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<div style="float:left;">&quot;&quot;Fable III&quot; is the latest installment to the action-packed and critically acclaimed Xbox 360 exclusive franchise that has sold more than six million copies. Fans new and returning will now embark on an epic adventure, where the race for the crown is only the beginning of your spectacular journey. Five decades have passed since the events of &quot;Fable II,&quot; and Albion has matured into an industrial revolution, but the fate of the kingdom is at peril.</p>
<p>In &quot;Fable III,&quot; you will be called upon to rally and fight alongside your people, ascend to the seat of power, and experience the true meaning of love and loss while defending your throne. In your quest to seize power and defend your kingdom, the choices you make will change the world around you, for the greater good or your own personal gain.</p>
<p>Who will you become? A rebel without a cause, the tyrant you rebelled against, or the greatest ruler to ever live?&quot;</p>
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		<title>Mafia 2</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43289</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43289#comments</comments>
		<pubDate>Tue, 03 Aug 2010 16:25:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43289</guid>
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Mafia 2 comes out pretty soon. Pretty excited about this one as the first was one of my favorite games back in the day. Heres some info off wiki and a trailer.

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				Mafia II is a gritty drama which chronicles the rise of World War II Veteran Vito Scaletta, the son of Sicilian immigrants. As the [...]]]></description>
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<div style="float:left;">Mafia 2 comes out pretty soon. Pretty excited about this one as the first was one of my favorite games back in the day. Heres some info off wiki and a trailer.</p>
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<p>				Mafia II is a gritty drama which chronicles the rise of World War II Veteran Vito Scaletta, the son of Sicilian immigrants. As the game progresses, Vito will join a crime family and become a made man.</p>
<p>The story begins with the player character Vito returning home on leave from World War II. Vito had joined the U.S. military as a way of avoiding jail time for a botched robbery. He then discovers that his father died and left his family $2000 in debt. Vito reunites with his old friend, Joe Barbaro, and the two quickly embark upon a life of crime. Their criminal ascension starts with Mikey, a car mechanic who gets in a conflict with Joe. Mikey also needs a certain type of car to chop for parts, and will pay $400 for one that the police are not tailing. Soon enough, Vito, Joe, and Henry Tomasino (already a made man in the Clemente family) find themselves battling with, for, against, and around three crime factions: the Falcone, Vinci and Clemente families. The player is later introduced to Eddie Scarpa (a capo in the Falcone crime family).[13] Another character is Marty, a young, novice getaway driver who takes Vito and Joe to the Empire Arms hotel in the mission &quot;Room Service&quot; involving the assassination of the Clemente family&#8217;s don.</p>
<p>The game will contain two hours of in-game cutscenes. The original game, Mafia: The City of Lost Heaven, had a screenplay of 400 pages, opposed to the 700 pages of the sequel. Daniel Vávra, the writer and director of the original and the sequel, discussed the new angle of the game stating: &quot;The old game was a tribute to gangster films, a romantic vision. Mafia II is grittier, real, a darker world, and the effects are based in reality.&quot; Official PlayStation Magazine states: &quot;A high body count is still promised in this tale set in a fictional city &#8216;inspired by&#8217; New York of the 1940s and &#8217;50s, but those casualties will come the hard way &#8212; through small-scale operations rather than mass firefights.&quot;</p>
<p>Vito will also be able to pay for food and drinks, such as coffee, pie and various dishes to replenish health or stamina.</p>
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		<title>Starcraft 2</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43240</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43240#comments</comments>
		<pubDate>Fri, 16 Jul 2010 10:23:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43240</guid>
		<description><![CDATA[
StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game currently under development by Blizzard Entertainment as a sequel to the award-winning 1998 video game StarCraft. The game is being developed for concurrent release on Microsoft Windows and Mac OS X. StarCraft II is split into three installments: the base game [...]]]></description>
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<div style="float:left;">StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game currently under development by Blizzard Entertainment as a sequel to the award-winning 1998 video game StarCraft. The game is being developed for concurrent release on Microsoft Windows and Mac OS X. StarCraft II is split into three installments: the base game with the subtitle Wings of Liberty, and two expansion packs, Heart of the Swarm and Legacy of the Void. On May 3, 2010, publisher Activision Blizzard announced that Wings of Liberty will be released worldwide on July 27, 2010.</p>
<p>Set in the 26th century in a distant part of the Milky Way galaxy, the game is built around three species: the Terrans, human exiles from Earth; the Zerg, a race of insectoid genetic assimilators; and the Protoss, a species with vast psionic power. Wings of Liberty will focus on the Terrans specifically, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively. The game is expected to be set four years after the events of StarCraft: Brood War, and follow the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion. The game will include old characters from the original game, as well as introduce new characters and locations to the franchise.</p></div>
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		<title>My Hands-On at E3 2010</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43214</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43214#comments</comments>
		<pubDate>Mon, 21 Jun 2010 21:19:53 +0000</pubDate>
		<dc:creator>Pelord</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43214</guid>
		<description><![CDATA[
I&#8217;m only just recently getting back home from E3 (my first E3, mind you), and I&#8217;m still feeling the impact.  Every developer seemed to pull out all the stops to make sure that their name was the one that people would be talking about after the show, and beyond.  It would have been [...]]]></description>
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<div style="float:left;">I&#8217;m only just recently getting back home from E3 (my first E3, mind you), and I&#8217;m still feeling the impact.  Every developer seemed to pull out all the stops to make sure that their name was the one that people would be talking about after the show, and beyond.  It would have been impossible for me to experience everything E3 had to offer, but fortunately I was able to check out and play several of the games available on the show floor.  I&#8217;m using this opportunity to describe several of the games I played, with my honest opinions and feedback on which ones are worth checking out and which ones should be avoided unless you happen to be a fan of the series in question.  Keep these two things in mind: the site I regularly write for is generally a Nintendo site, so most of the games I did play hands-on were for Nintendo&#8217;s systems.  Also, as far as the third-party booths were concerned, the Wii and DS games were the most accessible.  I definitely checked out multiple 360 and PS3 games, but only played a few of them.</p>
<p>The first stop where I was finally able to play some games was at Konami&#8217;s booth.  The very first game I played was the upcoming Dance Dance Revolution for the Wii.  I almost feel a bit bad for not ever playing a DDR game before, but that didn&#8217;t even seem to matter much.  Despite having to follow both hand and feet motions, it felt really simple to learn (though the sample tracks were rather basic ones for beginners).  The next game was Gormiti: The Lords of Nature, an action/adventure game for the Wii and DS based off of the TV series of the same name.  I wasn&#8217;t too impressed by the actual gameplay, but apparently the game contains video sequences from the series, as well as the original voice cast.  I say &#8216;apparently&#8217; only for the fact that I didn&#8217;t see any of the video sequences myself, and I couldn&#8217;t hear the game at all because it was placed right next to Def Jam Rapstar.  Speaking of which, the far end of the booth contained a section for Karaoke Revolution: Glee.  Yes, a Karaoke game that features songs and video from the Fox series.  There&#8217;s not much else I can say about that one, but since I did try it out, I guess it&#8217;s something that the fans of the show could enjoy.  Konami&#8217;s booth contained several Hudson titles as well, such as Deca Sports 3 (with it&#8217;s unique collection of sports, including Log Cutting&#8230;), and several downloadable games for XBLA/PSN/WiiWare, including familiar characters such as Bomberman and Bonk.  I played Bomberman for a few minutes (as it was the only one available at the time), and the only thing I really noticed was the ability to use XBLA avatars as your character (the avatar on the demo was surprisingly named &#8216;Bonk&#8217;, by the way).  I also spent a few minutes with the Beyblade game for the DS.  Not really my kind of game, but it&#8217;s very fast-paced, and the final version is said to contain several spinners and power-ups.  I did take a quick look over some other centers of attention at the booth, such as the Castlevania games (Harmony of Despair and Lords of Shadow), Metal Gear Solid: Rising, and some other XBLA titles.  Kinect had a decent showing from Konami, with Deca Sports Freedom, DanceMasters, and Adrenalin Misfits.</p>
<p><img src="http://www.typcap.com/genmay/glee_karaoke-1024x768.jpg" border="0" alt="" /></p>
<p>After leaving Konami&#8217;s booth, I noticed Sega&#8217;s booth, and their Sonic the Hedgehog statue.  He was standing in front of a room where three versions of Sonic the Hedgehog 4 were playable.  There were no lines, I literally just walked into the room, noticed the Wii version was open, and started playing.  I&#8217;m honestly a bit indifferent about the game. It doesn&#8217;t feel like a bad game at all, but it still seems that there is still a bit of work that needs to be done if Sega wants this game to live up to the name they are giving it.</p>
<p>The next stop later that day was over at the Ignition booth.  Ignition was mostly promoting an upcoming title developed by Zombie, called Blacklight: Tango Down.  Probably the most impressive thing about this game is the fact that it is a downloadable game (for PC, PSN and XBLA) with multiplayer that is on the level of what you can get from many full retail games.  Playing the game itself is quite easy to pick up for an inexperienced player, yet at the same time, the game can be highly rewarding for those looking into the game&#8217;s customization options.  Gun customization is a huge feature on Blacklight, with the ability to change appearance and function of literally any part of any kind of available weapon.  Weapon customization was a bit limited on the version at E3, but there were still plenty to look over, and I gave my primary weapon a part that gave it a slightly larger ammo clip.  Another unique feature is the Hyper Reality Visor, or HRV.  Turn this feature on, and you can see the location of your opponents, as well as pickups, where ever they are on the map, as long as you are looking in their general direction.  The smaller the icon appears in your visor, the farther away the object is.  The HRV is limited in use, as you can&#8217;t use your weapons while it&#8217;s on, though you can cancel it out early.  You also have to wait a few seconds before you can activate it again.  Overall, an impressive downloadable multiplayer title you might want to check out.  This was the last title I checked out on day one of the show.</p>
<p>Starting out day 2, I checked out Majesco&#8217;s offerings upstairs inside of their nicely furnished meeting room.  The first game I was introduced to was Greg Hastings Paintball 2, where I received a very in-depth analysis of the game from Greg Hastings himself.  The game not only appears to be the most realistic paintball experience you can get without actually playing the real thing, but the game features many other gameplay mechanics that give you an amazing amount of control.  The amount of unlockable content is vast, from collected paintball facts available on the loading screens, to video footage of information on various playfields and paintball guns.  Everything in the game is &#8216;realistic&#8217;: the playable characters are real paintball players, you choose real playfields, and of course you have a huge selection of real paintball guns.  Weather conditions are also taken into account, where rain can obscure your vision, wind can send a paintball of course, and ice will cause you to slide.  I didn&#8217;t play this one, but the information provided as well as the short demonstration was very impressive.  If that doesn&#8217;t interest you (though I&#8217;d have a hard time believing that) I was also hinted at a piece of DLC that could change that.  The other &#8216;big&#8217; game in the room was Zumba Fitness.  The Kinect version on the game was being demoed, but it was mentioned that there would be Wii and PS3 versions as well, requiring the use of additional motion sensors.  While I also didn&#8217;t play this, I watched someone else play for a bit.  The on-screen character appears green when you are doing well, and turns red if you are doing something wrong.  It seemed that the person playing was following the character correctly, yet the game registered it as being wrong.  Not sure what the problem was, but I can&#8217;t really speculate.  This game was supposed to be demonstrated by Zumba creator, Beto Perez, but he was late, so I didn&#8217;t get any information from him on the game.  I also took a look at the upcoming DS game, Monster Tale (from the developers of Henry Hatsworth), and played a bit of a Wii title simply called Swords.  Swords is a Wii Motion plus game where all you really do is swing the remote like a sword to fight numerous opponents.  I didn&#8217;t play against any of the rival swordfighters (one of them which was a robot with dual-weilding &#8216;lightsabers&#8217;), but I tried a few of the minigames.  One in particular requires you to fend off waves of zombies, protected with randomly placed pieces of armor.  A zombie would be defeated in one hit, but if you hit the armor, it would fly off, and you would need to attack again.  This game actually got me into an unusual zombie game discussion with Greg Hastings, but I don&#8217;t think this is the time or place for that one.</p>
<p>I wasn&#8217;t going to leave the show without checking out some of Nintendo&#8217;s first-party offerings.  My first stop at Nintendo&#8217;s booth was Zelda: Skyward Sword.  I got to play the game on the &#8216;large&#8217; screen at the front of the Zelda area, which was nice.  I didn&#8217;t make it too far in the demo, but I did like what I saw.  Attacking enemies requires a different approach from what the Ocarina of Time standard created, as you now have full control of the sword with Wii Motion Plus.  Certain enemies require being attacked by a specific kind of sword swipe, such as having to slice a Deku Baba right in the mouth.  At the time, I couldn&#8217;t figure it out, but I had decent luck simply stabbing the Deku Baba&#8217;s in the throat.  One small thing that actually surprised me was the addition of a &#8216;run button&#8217;.  A green circular meter appears next to Link&#8217;s feet, and you can hold down the &#8216;A&#8217; button to run.  You can no longer run when the meter runs out, but the meter slowly regenerates when you are not running.  The running might not be Pegasus Boots fast, or Epona fast, but it&#8217;s better than rolling on the ground constantly.  I didn&#8217;t play around too much with the other weapons, though I tried using the flying beetle thing to grab a blue rupee.  The other Wii game I checked out was Metroid: Other M.  There isn&#8217;t too much to say about the game, since most of the information on how the game works is already known.  I did get a bit confused while fighting the boss, as it&#8217;s supposed to introduce you to the First-Person dodge, but I didn&#8217;t know what was going on and actually died&#8230; but I got it on my second attempt.</p>
<p><img src="http://www.typcap.com/genmay/zelda_skyward_sword-1024x768.jpg" border="0" alt="" /></div>
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		<title>Transformers : War for Cybertron</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43216</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43216#comments</comments>
		<pubDate>Mon, 21 Jun 2010 21:16:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43216</guid>
		<description><![CDATA[


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				Transformers: War for Cybertron is an upcoming third-person shooter video game developed by High Moon Studios and published by Activision. It is scheduled to be released on June 22, 2010 for Xbox 360, PlayStation 3, and PC. Two portable versions will be released for the Nintendo DS. A game for the Nintendo Wii called Transformers: [...]]]></description>
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<p>				Transformers: War for Cybertron is an upcoming third-person shooter video game developed by High Moon Studios and published by Activision. It is scheduled to be released on June 22, 2010 for Xbox 360, PlayStation 3, and PC. Two portable versions will be released for the Nintendo DS. A game for the Nintendo Wii called Transformers: Cybertron Adventures is being developed by Next Level Games and utilizes the same characters and setting as War for Cybertron. Hasbro also has a toy line releasing in 2010 based on War for Cybertron. The multiplayer demo was released on June 10, 2010 onto the Xbox Live Marketplace and is an Xbox 360 exclusive and allows players to experience either &quot;Soldier&quot; or &quot;Scout&quot; class warriors.</p>
<p>Transformers: War for Cybertron is a third person shooter that takes place prior to the original Transformers  animated series, when the Transformers still lived on the fictional machine planet Cybertron. The game has two distinct campaigns, one for each faction. The story of the Decepticon  campaign is a prelude to the Autobot campaign&#8217;s story. Both campaigns can be played in single-player or cooperatively via online multiplayer, and can drop in or out of the game at any time.[2]  Each campaign level features three playable Transformers. If fewer than three players are present, the game&#8217;s AI controls the remaining playable characters.[2]<br />
[edit] Multiplayer</p>
<p>War for Cybertron has several multiplayer modes to choose from. &quot;Escalation&quot; is a mode for exclusive pre-order characters and characters unlocked during the campaign. Non-stop waves of robots attack until the player(s) are defeated, similar to Gears of War &quot;Horde&quot; mode. Players are also able to spend points earned from defeated enemies on health, ammo, new weapons and unlocking new areas in the map. &quot;Deathmatch&quot; is a free-for-all game type where the player with the most kills at the end of the game is the winner. In &quot;Team Deathmatch&quot; players are divided into Autobot and Decepticon teams.[2] The winning team is the one who earns the most kills. &quot;Conquest&quot; is a capture-and-hold style game, similar to the conquest mode found in the Star Wars Battlefront series.[2] In &quot;Countdown to Extinction&quot; players must take an active bomb and place it at an enemy base, similar to the Assault mode in the Halo series. &quot;Power Struggle&quot; is the game&#8217;s equivalent to the common Capture the Flag game type. Finally &quot;Code of Power&quot; is a mode consisting of two and a half minute rounds where teams vie for a giant melee weapon.</p>
<p>Competitive multiplayer games do not allow use of canon Transformers. Players must create their own Transformer based on the class they wish to play which determines their vehicle form. They may then choose a specific look for that form, and customize the color scheme, weaponry and abilities they take into battle. Classes include a &quot;Leader&quot; class, a &quot;Soldier&quot; class, a &quot;Scientist&quot; class, and a &quot;Scout&quot; class, each with unique abilities, vehicular transformation, and weapon loadouts. Scouts are cars, Leaders are trucks, Scientists are jets and Soldiers are tanks. The multiplayer aspect also features a experience and leveling up system, including perks, and upgrades.[2]</p>
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		<title>Naughty bear</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43202</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43202#comments</comments>
		<pubDate>Sat, 12 Jun 2010 18:53:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43202</guid>
		<description><![CDATA[
This game looks pretty funny. Kind of excited for its release




			YouTube Video
		





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Naughty Bear is the only bear on the island that was not invited to a certain birthday party because of the fact that he is too naughty. While he [...]]]></description>
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<div style="float:left;">This game looks pretty funny. Kind of excited for its release</p>
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			<object width="425" height="340" type="application/x-shockwave-flash" data="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/e2bJLGwGe0s&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/e2bJLGwGe0s&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;"><param name="movie" value="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/e2bJLGwGe0s&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/e2bJLGwGe0s&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;" /><param name="wmode" value="transparent" /><em><strong>ERROR:</strong> If you can see this, then <a href="http://www.youtube.com/">YouTube</a> is down or you don&#8217;t have Flash installed.</em><br />
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<p>
Naughty Bear is the only bear on the island that was not invited to a certain birthday party because of the fact that he is too naughty. While he crafted a gift for the occasion, he was laughed at by the other bears and sulked back to his house. Naughty Bear decides to take his revenge against all the other bears on the island<br />
The game is a sandbox-styled world with thirty unique environments and weaponry to unlock through progression. Based on early gameplay footage, the game sees players take control of Naughty Bear, using stealth and tricks to lure the inhabitants into situations where they can be executed. It features a system that rewards the player for creative acts of violence and debauchery against the inhabitants of the island. While causing mischief, the player is rewarded with &quot;Naughty Points&quot;, as well as being offered certain achievements and trophies. The more inventive and deviant the mischief, the greater the number of &quot;naughty points&quot; that are awarded.  Accumulated &quot;naughty points&quot; make up the player&#8217;s global &quot;naughty score&quot; which can be viewed on real-time leaderboards.</p>
<p>The game also has multiplayer options with games such as Capture the Flag, King of the Hill, and Search and Destroy. Depending on the player&#8217;s actions, in-game bears can either be recruited or may tamper with the main objective.</p></div>
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		<title>Killzone 3 reveal trailer</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43201</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43201#comments</comments>
		<pubDate>Sat, 12 Jun 2010 18:48:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
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		<description><![CDATA[
http://www.gametrailers.com/video/e3&#8230;lzone-3/101188
Looks really awesome. Glad that they did an actual in game trailer this time. Anyone a killzone fan?

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<div style="float:left;"><a href="http://www.gametrailers.com/video/e3-2010-killzone-3/101188" target="_blank">http://www.gametrailers.com/video/e3&#8230;lzone-3/101188</a></p>
<p>Looks really awesome. Glad that they did an actual in game trailer this time. Anyone a killzone fan?</p></div>
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		<title>Alan Wake</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43174</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43174#comments</comments>
		<pubDate>Wed, 19 May 2010 11:32:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43174</guid>
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Alan wake got released yesterday. This game is pretty cool. Can get pretty creepy. 

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				Plot
Alan Wake, a bestselling crime fiction author who hasn&#8217;t managed to write anything in over two years, and his wife, Alice, go to the idyllic small town of Bright Falls to recover his creative flow. They are greeted by the friendly [...]]]></description>
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<div style="float:left;">Alan wake got released yesterday. This game is pretty cool. Can get pretty creepy. </p>
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<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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<p>				Plot</p>
<p>Alan Wake, a bestselling crime fiction author who hasn&#8217;t managed to write anything in over two years, and his wife, Alice, go to the idyllic small town of Bright Falls to recover his creative flow. They are greeted by the friendly townsfolk before driving to their house in the middle of Cauldron Lake. After an altercation with Alice, Alan leaves the house, knowing that she will not follow him as she has a fear of the dark. Upon hearing screaming, Alan runs back into the house only to find that Alice has fallen into the lake. He dives in after her. Suddenly, Alan wakes up in a car, his head bleeding. He heads towards the nearest gas station after being attacked by the Taken, people from Bright Falls that have been taken over by the Dark Presence. When he arrives, by seeing a festival advertisement he realizes it&#8217;s been a week since he jumped in the lake after Alice. He calls for the police, and when he says that his wife is missing and they lived in the house on Cauldron Lake, Sheriff Sarah Breaker informs him that there is no house in Cauldron Lake, not since the 1970s. They drive past it and, much to Alan&#8217;s horror, she&#8217;s right.</p>
<p>After being interrogated by the Sheriff and meeting his agent Barry, who arrived after not receiving any response from Alan&#8217;s phone, Alan receives a call from a kidnapper who shows he has Alice by her speaking over the phone, saying to meet him at Lover&#8217;s Peak in Elderwood National Park. He gets keys to a house in the park with Barry, and sets out to meet him while Barry stays in the house. On the way Alan finds Rusty, the kind Ranger whom he met earlier at the diner and gave him keys to the house, badly wounded after being attacked by the Taken. He gives Alan a piece of paper: A page of a manuscript to a story with his name on it that he cannot remember writing, and everything that it says is coming true. After being forced to kill the possessed Rusty, he continues down the Lover&#8217;s Peak and finds the kidnapper. After holding off the Taken at Lover&#8217;s Peak, the two get into a scuffle and end up falling off the edge of a cliff, though neither are injured. Alan receives a call from Barry, who says all the lights have gone out in the house. On his way back, the kidnapper says he has two days to give him the entirety of the manuscript at the old coal mine, or his wife dies. After Alan saves Barry they decide to head in town the next morning to see if anyone knows someone fitting the kidnapper&#8217;s description. Barry while in town gets a call from Rose, a waitress who is a die-hard fan of Alan&#8217;s books. She says that she has the entirety of the manuscript. But when she makes the call, a woman in black behind her, a possible manifestation of the Dark Presence, says &quot;Good girl&quot;.</p>
<p>Both Alan and Barry go to Rose&#8217;s trailer during the day to get their hands on the manuscript. But when they arrive, they both fall unconscious after drinking Rose&#8217;s coffee, filled with crushed sleeping pills. When Alan wakes up (by this time a day had passed so he only had another 12 or so hours to find the manuscript) after a vision involving the manifestation, with Barry still unconscious, he finds the police waiting for him: The owner of the trailer park thought that Barry and Alan did something as Rose was very different when they woke up. For no reason, an FBI agent, Nightingale, begins to open fire on Alan, who is forced to flee into the woods. Alan heads to the local radio station for help, but Nightingale turns up and opens fire yet again, so Alan flees once more. He finds a car by sunrise and begins to head to the coal mine. He arrives on time and waits for the kidnapper to turn up late into the evening, but he never shows up. He gets a call from the kidnapper telling him to find him in the woods, and when he does the kidnapper reveals that he never had his wife before being engulfed by a tornado of the Dark Presence. Grabbing a flare before the Dark Presence can finish him off, Alan falls off the cliff and is saved by someone.</p>
<p>He wakes up in the Cauldron Lake Lodge, which was a hotel and now runs as a mental institute for &#8216;artists&#8217;, lead by Dr. Hartman. He says that his wife died and all of the events that have transpired were figments of his imagination. Alan refuses to believe him, and as night began to fall two other patients, the Andersons (former rock stars of the 1970s), begin to cause havoc in the institute. In all the chaos, Alan manages to get the keys to the Staff Room and, along with Barry who came to visit him, finds most of the manuscript. Dr. Hartman finds him and asks to work together on &#8216;this&#8217;, saying they can make something beautiful. The Dark Presence begins to engulf the Lodge, and Alan leaves Dr. Hartman to die. He begins to realize that the Andersons understand what is going on, and so heads to their farm along with Barry. When they arrive at the farm they find out a hidden message is on an old record that says &quot;Find the Lady of the Light&quot;: They then remember a woman, Cynthia Weaver, who was clutching a lantern in the diner Alan visited upon arriving in Bright Falls. In the morning they agree to head into town to find her. After having some moonshine (which uses water from Cauldron Lake as one of the main ingredients) with Barry, he has a vision. Alan begins to remember exactly what happened during that week.</p>
<p>When he jumped in to save Alice, he could not find her and thought she had drowned. He broke down crying on the dock before heading back into the house. The Dark Presence, in the form of Barbara Jagger, wife of a writer from the 1970s who was the Dark Presence&#8217;s last puppet, tells Alan to start writing a story, saying that the story will come to life and he can write Alice back into existence; The Dark Presence lets people write stories in Cauldron Lake then heavily edits them, so its influence can spread throughout the land. After writing for a week, some part of Alan realized he was under the Dark Presence&#8217;s control, and wrote his own escape into the story. As he ran, Tom Zane, the writer from the 1970s, distracted the Dark Presence as he got into the car, but he was too tired and crashed the car, thus concluding what happened during that week.</p>
<p>Alan wakes up and is greeted by Agent Nightingale at gunpoint, who takes him and Barry to their cells. When there is a sudden power outage, both the Sheriff and Nightingale come to watch over them, but as Nightingale reaches into his pocket to check a page, the Dark Presence takes him away. The Sheriff frees them, and they explain they need to find Cynthia. The Sheriff says she lives in the old power station. All three of them reach a helicopter and fly over there. However, on the way there is a disturbance, and so Alan is forced to jump while the Sheriff and Barry remain in the helicopter, providing support against the Taken on occasion. When Alan finds Cynthia, she tells him to go to the Well-Lit Room, and so Alan, Barry, Cynthia and the Sheriff all meet there. Alan finds a page from Tom, and mentions a &#8216;clicker&#8217;, a snapped-off light switch that Alan was given by his mother, that turns on a magical light and gets rid of all the darkness. At this moment, Alan knew exactly what he needed to do: He needed to go to Cauldron Lake and use the clicker to save Alice and the town of Bright Falls.</p>
<p>Alan begins to drive to Cauldron Lake, telling Barry, Cynthia and the Sheriff to stay in the Well-Lit Room as this is something he must do alone. After several encounters with large groups of the Taken and possessed objects, he reaches the lake, diving in and pressing the clicker. He ends up in a world filled with darkness, and as he illuminated pieces of giant text they began to form the house that disappeared. When the house reappeared fully, he heard the Dark Presence talking and Alice screaming for help. When Alan heads into the house, he sees the Dark Presence in front of him, a hole in her heart from Tom&#8217;s attempt in the 1970s to kill her. He grabs her, puts his hand in her heart and clicks the clicker. The light fills her body, coming out of her eyes and mouth before the house is engulfed by light as well. Alan then walks to the typewriter in his study (with dark shadows still at his windows) and starts writing, saying that he knows how to write the ending and that the scales need to balance: Everything has a price.</p>
<p>The ending is ambiguous and is left to interpretation. A flashback of Alan jumping in the lake to save Alice occurs, after which a time lapse which seems to be going backwards happens. Alice is then shown swimming out of the lake and sitting on the dock, calling out &quot;Alan?&quot;, with the house still gone and Alan nowhere in sight. Bright Falls is shown prospering in the middle of its yearly celebration, Deerfest (which was two weeks away when Alan and Alice arrived), with Rose clutching the same lantern Cynthia, the Lady of the Light held. Rose&#8217;s eyes swirl with shadows and a dark, shadowy Nightingale is seen standing in the window behind her. Alan is then seen at his typewriter again, the shadows still at his study&#8217;s windows. He then says &quot;It&#8217;s not a lake&#8230; It&#8217;s an ocean.&quot;</p>
<p>Alice is heard saying &quot;Alan, wake up.&quot; before the game ends.</p>
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			<object width="425" height="340" type="application/x-shockwave-flash" data="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/sCC-MhnewZ0&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/sCC-MhnewZ0&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;"><param name="movie" value="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/sCC-MhnewZ0&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/sCC-MhnewZ0&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;" /><param name="wmode" value="transparent" /><em><strong>ERROR:</strong> If you can see this, then <a href="http://www.youtube.com/">YouTube</a> is down or you don&#8217;t have Flash installed.</em><br />
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		<title>Lost Planet 2</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43150</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43150#comments</comments>
		<pubDate>Sun, 02 May 2010 17:50:00 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43150</guid>
		<description><![CDATA[
I wasn&#8217;t a fan of the first one, but after playing the demo a few times for this one I gotta say it looks awesome. Here is some info and video.

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				The next instalment in the popular action series returns in Lost Planet 2. Lost Planet®: Extreme Condition, the landmark third-person shooter that debuted on Xbox [...]]]></description>
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<div style="float:left;">I wasn&#8217;t a fan of the first one, but after playing the demo a few times for this one I gotta say it looks awesome. Here is some info and video.</p>
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<p>				The next instalment in the popular action series returns in Lost Planet 2. Lost Planet®: Extreme Condition, the landmark third-person shooter that debuted on Xbox 360, went on to sell over 2.2 million units worldwide after its release. Lost Planet 2, will offer deeper insight into the world of E.D.N III and the uncertain fate of future mankind. A decade has passed since the first game, and the face of E.D.N. III has changed dramatically. Terraforming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. You will enter this new environment and follow the exploits of your own customized snow pirate on their quest to seize control of the changing planet. You will control your heroes across 6 interconnected episodes, creating a truly unique interactive experience that changes depending upon your actions. With this concept, you will have the opportunity to engage in the story in a much more dynamic way as plot threads evolve from different players’ perspectives. Beyond the deep single player mode, Lost Planet 2 is loaded with extensive multiplayer modes. The intense and action packed campaign mode comes with the ability to form teams of up to 4 players online to clear mission objectives with friends. The grappling hooks that made the gameplay in Lost Planet a true 3-D experience are back, allowing gamers to gain tactical advantage by quickly scaling buildings. No action game would be complete without an arsenal of weaponry, and Lost Planet 2 has a huge variety of hardware for you to unleash on unsuspecting enemies. Machine guns, shotguns, rocket launchers, lasers, sniper rifles, grenades and a host of other weapons are scattered across the game. However, Lost Planet 2’s biggest weapons come on two legs: the heavily armed and armored robotic Vital Suits return in greater numbers and variety than the first game. There are VS that transform into other vehicles, hold up to three players and some that even take multiple players to operate.</p>
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			<a href="http://www.youtube.com/watch?v=&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/IQEJIEtU3tQ&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/IQEJIEtU3tQ&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;" title="View this video at YouTube in a new window or tab" target="_blank">YouTube Video</a>
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			<object width="425" height="340" type="application/x-shockwave-flash" data="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/IQEJIEtU3tQ&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/IQEJIEtU3tQ&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;"><param name="movie" value="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/IQEJIEtU3tQ&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/IQEJIEtU3tQ&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;" /><param name="wmode" value="transparent" /><em><strong>ERROR:</strong> If you can see this, then <a href="http://www.youtube.com/">YouTube</a> is down or you don&#8217;t have Flash installed.</em><br />
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		<title>Red Dead Redemption</title>
		<link>http://www.talkvideogames.com/frontpage/?p=vB43131</link>
		<comments>http://www.talkvideogames.com/frontpage/?p=vB43131#comments</comments>
		<pubDate>Fri, 16 Apr 2010 09:24:15 +0000</pubDate>
		<dc:creator>ravenpilot</dc:creator>
		
		<guid isPermaLink="false">http://www.crowdreport.com/?p=vB43131</guid>
		<description><![CDATA[
This game is looking like it may be the game of 2010. With all the options for multiplayer, open world like GTA4 and the western setting. This has to be one of my most anticipated games of 2010. Anyone else looking forward to it?




			YouTube Video
		





			ERROR: If you can see this, then YouTube is down or [...]]]></description>
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<div style="float:left;">This game is looking like it may be the game of 2010. With all the options for multiplayer, open world like GTA4 and the western setting. This has to be one of my most anticipated games of 2010. Anyone else looking forward to it?</p>
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			<a href="http://www.youtube.com/watch?v=&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/MEMxSUGZ6TU&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/MEMxSUGZ6TU&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;" title="View this video at YouTube in a new window or tab" target="_blank">YouTube Video</a>
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			<object width="425" height="340" type="application/x-shockwave-flash" data="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/MEMxSUGZ6TU&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/MEMxSUGZ6TU&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;"><param name="movie" value="http://www.youtube.com/v/&lt;object width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/MEMxSUGZ6TU&amp;hl=en_US&amp;fs=1&amp;&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/MEMxSUGZ6TU&amp;hl=en_US&amp;fs=1&amp;&quot; type=&quot;application/x-shockwave-flash&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot; width=&quot;640&quot; height=&quot;385&quot;&gt;&lt;/embed&gt;&lt;/object&gt;" /><param name="wmode" value="transparent" /><em><strong>ERROR:</strong> If you can see this, then <a href="http://www.youtube.com/">YouTube</a> is down or you don&#8217;t have Flash installed.</em><br />
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